“I think we’ve gone too far in some areas.”
“Will talk to the team about the approach to balance.
It feels like every time someone finds something fun, the fun is removed.”

Just tweaking damage numbers is a blunt tool."
…but it’s a bit too ambitious as a balance adjustment".
We hope you, our players, will tell us when we cross that line inadvertently."
“That’s a super cool idea,” hewrote.
Lets see if it makes a return."
In the meantime, the fallout from Sony’s abortive PSN security decision continues.