It starts with a single, scurrying inkblot creature, hefting a solitary flame through the shadows.

Who lit that first flame?

Does this world have a Prometheus?

A bunch of weird little critters scurrying around a campfire in Build The Sun, holding logs and stones

There is no time to ponder, for a helpful arrow ushers you toward a ready-made pile of sticks.

Now, you have a small circle of light that attracts other inkblot creatures.

The fire craves growth, as advertised by silhouetted icons for burnable resources when you mouse-over the blaze.

As the fire develops, spilling the light further and further, the game gets more complex.

Everything is left for you to figure out - there’s no guidance beyond the silhouetted icons.

Commenters onthe Itch.io downloads pagesay they’ve been tending to their miniature suns for hours.

The current version of Build The Sun is one of many fruits ofLudum Dare’s 56th gamejam.

It was made in 72 hours according to the theme “tiny creatures”.

I wish them all the best with it.

I have a thing for weird sun-themed games.

If you share that fetish, may I also recommendDyson Sphere Program?